Announcement: iVidCapPro 1.5 Available

Version 1.5 of iVidCapPro is now available.  This version contains the following changes: Compatibility updates for Unity 5.0. New component added: iVidCapProEdit. This component will be used to add video editing capability in the future. Currently a single function is available: CopyVideoFileToPhotoAlbum. This allows you to copy an existing video file to the device photo album. This can be useful if you need to record a video then do some post-processing on it before placing it in the photo Read more [...]

Announcement: iVidCapPro 1.4 Available

iVidCapPro has been updated to address the following issues:  iOS 8 compatibility issues. Recording on the device was failing due to a change in the location of the app's Documents folder under iOS 8. The plugin code has been updated to use Application.persistentDataPath, which should yield the correct Documents folder path for all iOS versions, current and future. As usual, you can download the plugin here: iVidCapPro 1.4 Read more [...]

Announcement: iVidCapPro 1.3 Available

iVidCapPro has been updated to address the following issues:  Blank/black frames at the start of the video should no longer appear. The performance improvements that were inadvertently lost from the Xcode project (native side of the plugin) have been restored. Numerous compiler warning messages have been eliminated from the Xcode project. As usual, you can download the plugin here: iVidCapPro 1.3 The change made for the black frames issue merits some discussion.  First, thanks Read more [...]

Announcement: iVidCapPro 1.1 Available

Version 1.1 of iVidCapPro is available here. This update includes one major enhancement.  Framerate performance while recording has been improved by 30-40%.  Thanks to super-code-sleuth Brain Chasalow (developer of Video Texture Pro (VTP) free plugin for iOS/OSX) for pointing out the bottlenecks! The only other change was to add an editor warning message in the case of the iVidCapProVideo script being erroneously placed on a camera game object where the camera is targeting a rendertexture.  Read more [...]